Tagged "genesis games"


Enemy Design 201 - Lethal Wedding

The second in a series about designing enemy concepts and behavior, using examples from Lethal Wedding.
Read more →

Enemy Design 101 - Apeel's Court

Part 1 in a series of essays about enemy design.
Read more →

We Got Dungeons - Dev Log 3

  A look at structures and game objects for our tactical RPG on the Sega Genesis and Mega Drive.
Read more →

We Got Dungeons - A Tactical RPG for the Sega Genesis! Dev Log 1

We got danger. We got battle. We got tactics. We got choice. We got story. We Got Dungeons.  Imagine that Neil Gaiman wrote a novel about Buffy the Vampire Slayer investigating some weirdness in Earthbound. Now imagine that this novel was actually a tactical RPG with some rogue-like elements and a unique progression and customization system. Now imagine that this RPG came out for the Sega Genesis in the 90s. Still with me? Good… Features We Got Dungeons is a tactical RPG with: Procedurally generated dungeons - every dungeon and every room has different layouts for enemies, traps, hazards, and...
Read more →