Tagged "nes background graphics"
A guide to organizing banks of sprite and backgrounds tiles to optimize memory for the NES.Read more →
An explanation of using banks for NES graphics.Read more →
Making NES backgrounds for Almost Hero 2, a new retro game from Mega Cat Studios. Discusses NES art restrictions, NES palettes, and tricks for making NES artRead more →
Introduces NES palette restrictions and pixel art techniques by creating a background for an NES game.Read more →
Resolution The NES brought a new era of bringing arcade action into the living room. 22 years later, it still holds a special place in the heart of millions who are swept by nostalgia when they see the iconic shape of the game cartridges and easy-to-identify aesthetic. Technical limitations are what make or break games for the NES, providing unique challenges for developers and designers alike. As we examine the best way to create graphics for the NES, we’ll be looking at screenshots from Almost Hero to give you an example of what we’re referencing. Alright, let’s dig in and...Read more →