Tagged "nes graphic restrictions"


Organizing NES Graphics Banks

A guide to organizing banks of sprite and backgrounds tiles to optimize memory for the NES.
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Sprite Layering on the NES

An explanation of the sprite layering technique for the NES.
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Thinking with Banks

An explanation of using banks for NES graphics.
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NES Background Art II: Teaching as a Pixel Sensei

Making NES backgrounds for Almost Hero 2, a new retro game from Mega Cat Studios. Discusses NES art restrictions, NES palettes, and tricks for making NES art
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Blending Tiles for Animated NES Bosses

A guide to blending tiles to create animations for large NES bosses.
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