Tagged "restrictions of retro video game systems"


Game Development Lessons from Retro Platforms

Advice and lessons learned from retro video game development.
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Organizing NES Graphics Banks

A guide to organizing banks of sprite and backgrounds tiles to optimize memory for the NES.
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Thinking with Banks

An explanation of using banks for NES graphics.
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Blending Tiles for Animated NES Bosses

A guide to blending tiles to create animations for large NES bosses.
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