The Curse of Rabenstein is a new adventure game developed in the spirit of classic adventure game titles for retro platforms like the Commodore 64, Amiga, and Atari ST.
An introduction to the world of mappers for retro games.
Developing retro games is always a dance of balancing features, processing speed, and cartridge space. Sloppy code or unrefined design can lead to a sloppy, slow game. However, clever design and masterful code can create a beautifully choreographed game. Programming the behavior of Voracious Ghosts in the Meating is an example of one such dance of development and design.