Tagged "the meating"


Jump Off the Couch: Halloween Horror in Retro Gaming

You may know of Friday The 13th: The Game and Dead By Daylight, but video games have seen just as many horrors in their classic console glory days.
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Handsome Meat: Creating an Attract Mode for NES Games

An attract mode is perhaps one of the most familiar gaming features for any retro player. Invented in the era of arcade machines so that a potential player could assess a game without spending a precious coin on the machine, attract modes can also be a great feature for NES games.
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Chewing It Over - Puzzle Design in The Meating

An interview with Lead Designer Andrew Marsh about the puzzle design of The Meating
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Retro Insectivores: Finding and Eliminating Bugs in NES Development

If you have ever engaged in programming, then you know about bugs. If bugs didn't bother us, the development process would be faster and more enjoyable. But these bugs are just waiting for the moment to corrupt our code and spoil our timelines and creative flows. Fortunately, there are many tools and strategies for eliminating bugs - even for retro programmers.
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Bits That Go Bump In The Night - The Ghosts That Have Haunted Our Games

Being a ghost is no easy task. For example, Kon from the Meating must search for his tragically-sourced meat. Here are a few other ghastly ghouls who have driven the nightmare fuel in video games.
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