Tagged "video games"
An in depth guide for using a virtual machine to help speed up iterative testing for NES game development.Read more →
There are a ton of to be taken into account when picking level formats for a game. For example, designers need to consider what information is needed, how it is accessed, and how much space budget there is for it.Read more →
Tips for working with metatiles to maximize space in retro video games for optimal level design.Read more →