Tagged "vr design tips"
Just like in dating, personality matters, and if it’s not oozing out of every pore, then players might end up looking elsewhere. In Another Reigny Day, we’ve made certain that our pores are loaded with personality.Read more →
It can be a difficult job defending the entire kingdom with nothing but your bow and your own two hands. Nocking arrows is hard work, the sharp points are a hazard, and it’s a good way to get tennis elbow. That’s where turrets come in - they’re your allies in destruction.Read more →
A lot of work was put into making sure Another Reigny Day has just the right curve to its difficulty. There’s a delicate balance to making sure the game is putting the right amount of hurt on the player at the right time. To do this, we carefully iterate and tweak the difficulty by manipulating certain variables.Read more →
The people who play our games aren’t mind-readers (though that would certainly make things easier), so it’s important to let them in on the rules and controls for whatever adventure they’re about to embark on.Read more →
It’s been said that you should know thine enemy, so let’s get down to some studying. Here are some of the enemies you’ll be up against in Another Reigny Day.Read more →