Handsome Meat: Creating an Attract Mode for NES Games

An attract mode is perhaps one of the most familiar gaming features for any retro player. Invented in the era of arcade machines so that a potential player could assess a game without spending a precious coin on the machine, attract modes can also be a great feature for NES games.
Read more →

What Does Zombie Meat Taste Like? Dining on Bite the Bullet Bosses

Join us for a mouth-watering exploration of the bosses of Bite the Bullet. What do they taste like? Read on and find out!
Read more →

Enjoying the Drive - Learning to Let Unity be Your Guide

You have a game design doc, various art assets, and Unity - now what?
Read more →

Underground Adventure: An Interview with Dale Coop/Sylvain Loue

An interview with Sylvain Loue (aka Dale Coop), developer of NES game Underground Adventure.
Read more →

Building A Discord, Part 5 - Retaining Members

All of the information we’ve gone over these past few weeks comes to a head here in our final entry, as we cover how to get users to join your server, and how to convince them stay.
Read more →