FREE US SHIPPING ON ORDERS $175+

Translation missing: ru.general.language.dropdown_label

Translation missing: ru.general.currency.dropdown_label

0 Cart
Added to Cart
    You have items in your cart
    You have 1 item in your cart
      Total

      Retro Development — retro development

      Mad Carnivores: Cramming Advanced Enemy Behavior in The Meating

      Mad Carnivores: Cramming Advanced Enemy Behavior in The Meating
      Developing retro games is always a dance of balancing features, processing speed, and cartridge space. Sloppy code or unrefined design can lead to a sloppy, slow game. However, clever design and masterful code can create a beautifully choreographed game. Programming the behavior of Voracious Ghosts in the Meating is an example of one such dance of development and design.

      Read more