FREE US SHIPPING ON ORDERS $175+

Translation missing: zh-CN.general.language.dropdown_label

Translation missing: zh-CN.general.currency.dropdown_label

0 Cart
Added to Cart
    You have items in your cart
    You have 1 item in your cart
      Total

      Game Culture

      Having a Cow - The History of Bovines in Binary

      Having a Cow - The History of Bovines in Binary - Mega Cat Studios, Inc.
      The Meating slaps you into the hooves of a ghost minotaur looking to put himself back together – and pretty literally, at that. Traveling and platforming across levels to find the missing pieces to his body, this ghastly representation of cows isn’t the only time they’ve been put into code. Here are a few other games that are utterly fantastic when it comes to their cows.

      Read more

      Building a Discord, Part 2 - Action Plans

      Building a Discord, Part 2 - Action Plans - Mega Cat Studios, Inc.
      Welcome back to Part 2 of our blog series on building a DiscordIn Part 1, we covered what Discord is and the benefits of using it for game development. In this installment, we’ll be going over how to make the most of your Discord and personnel action plans - specifically, what your action plan should consist of, and why you should use one.

      Read more

      The History of Food in Video Games: A Delicious Journey

      The History of Food in Video Games: A Delicious Journey - Mega Cat Studios, Inc.
      Eating and playing games are both special and satisfying experiences, which is why they’ve enjoyed such a close relationship throughout the years. From the apples in the ubiquitous and often imitated Snake to basically everything in our very own Bite the Bullet, food has endured as a key concept in game design, and it all goes way, way back.

      Read more