Game Culture

mega cat studios

Pillar Two: Food as a Simulation - Mega Cat Studios, Inc.

Pillar Two: Food as a Simulation

Whether food is a simulation or an inspiration for something more fanciful, the link between the real world of food...

#gaming news Apr 21, 2020
An Overview of Food in Games - Mega Cat Studios, Inc.

An Overview of Food in Games

The legacy of food in video games is as old as video games themselves. As soon as the earliest programmers...

bite the bullet Apr 07, 2020
Let's Talk: A Couch Co-op Work Space - Mega Cat Studios, Inc.

Let's Talk: A Couch Co-op Work Space

I was reading through one of my favorite start-up culture evangelists, Pat Riley of GAN, and he brought up something...

cell phone Aug 02, 2018
Better Branding with Games - Mega Cat Studios, Inc.

Better Branding with Games

Importance of Having Brand Games Branded games give your audience an extra way of interacting with your brand. Games are...

alternative marketing Jul 20, 2018