WEEKLY DOSE OF GAMING NEWS: 3D Engine for Amiga, Hibernaculum, & SNK vs Capcom
Midway through March, we're looking at yet another action-packed lineup of both retro classics brought back to life and brand-new titles with a more vintage feel. The variety of titles keeps growing, and we're all here for it, whether it be a street fight, a smart dragon, or a sci-fi horror. It looks like we've got you covered this week.
Now if you're a fan of all the nineties PlayStation Classics and just so happen to have a Commodore Amiga 1200, then we have some very good news! A tech demo for Spyro The Dragon by Rst7 looks pretty good regarding awesome blasts from the past. So far, there's been a lot of positive feedback from those who've seen the engine, and this version of Spyro looks huge in the Amiga scene.
According to the Creator, it uses a simple 3D engine that takes advantage of the 1200 stock configuration inspired by dread, and it uses high-res ham six to produce 64 colors with two bits per RGB, which is cool. As of now, with still a work in progress. But given how the community's been reacting, it looks like we have yet another modernized classic in the form of good old Spyro.
Dungeon crawlers that are timeless., and many modern games, especially on mobile, take a chunk of inspiration from this classic genre. This time we're looking at a new title that uses the old dungeon crawler mechanic and incorporates an old retro first-person grid perspective. We're talking about the sci-fi horror of Hibernaculum. According to developer WormWood Studios, Hibernaculum was initially inspired by pre-1990s science fiction novels.
The idea behind the game is to revisit the dungeon-crawling experience of Eye of the Beholder and Lands of Lore while incorporating the survival horror elements of System Shock and Resident Evil. The main game features detailed character creation, leading players to explore the Hibernaculum with a unique, non-linear gameplay experience.
You can play at your own pace through environmental storytelling and a dark brooding atmosphere as we all did in the eighties and nineties. The game is currently being developed in C++ for PC, Mac, and Linux, with immediate plans for porting to Steam Deck, iOS, and Nintendo Switch. As for when, well, we'll keep our eyes peeled, so if you're into some classic in-your-face horror, it's best to look out for Hibernaculum when it drops.
Lastly, we have neither report nor a brand-new title. Considered both a remake and an homage to a fighting game classic. C64 gamers can rejoice as Jon Eggelton and Gianluca Alberico just dropped an ALPHA version of their much-awaited C54, a version of SNK vs Capcom, known as Retro Fighter.
It's been a while since retro fighters have been in development, so it's nice the new 64 versus fighting engine enters the early stages of testing. With new features implemented, like a new UI and color selection for each player, we're even treated to some intro sequences before every battle, just how it should be.
We also have flaming hits, projectiles, special moves, and different battle arenas to choose from. The game also includes music for all the stages, improve game mechanics such as guard breakers and reversal moves, and complete character storylines from intermissions and ending animations. Now, this is definitely a classic feeling fighting game worth looking out for, especially if you're a longtime fan. So whether you're an old timer or an old soul in the fighting game community, then it's best to follow Retro Fighters progress.
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