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      Gesamt
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      GAME CULTURE

      • A Case for Local Multiplayer
      • A History of Run-and-Gun Shooters
      • An Overview of Food in Games
      • Better Branding with Games
      • Bite the Bullet Bosses Part 1
      • Bite the Bullet Bosses Part 2
      • Bits That Go Bump In The Night - The Ghosts That Have Haunted Our Games
      • Blast Beats and Critter Cannons - The Music of Bite the Bullet
      • Building A Discord, Part 1 - The Foundation
      • Building a Discord, Part 2 - Action Plans
      • Building A Discord, Part 3 - Improving Presentation
      • Building A Discord, Part 4 - Bots
      • Building A Discord, Part 5 - Retaining Members
      • Bullet Appétit - Volume One
      • Bullet Appétit - Volume Two
      • Bullet Appétit - Volume Three
      • Bullet Appétit - Volume Four
      • Bullet Appétit - Volume Five
      • Cooking in Video Games
      • Diners, Drive-ins, and Dungeons - Our Favorite Video Game Foods
      • Eat All You Can This Thanksgiving
      • Edible Protagonists - Food People in Games
      • Food and Video Game Marketing
      • Getting Around in Style - Bite the Bullet Teleporters
      • Guidelines for Video Game Trailers
      • Having a Cow - The History of Bovines in Binary
      • Interview with Denis and Oleg of Retrosouls
      • Let's Talk: A Couch Co-op Work Space
      • Loop It Live: The Best Way to Show Off Your Game Online?
      • Onesto Foods Article
      • Piepacker: Nostalgia Freshly Served
      • Pillar One: Food Used as a Buff or as a Source of Healing
      • Pillar Two: Food as a Simulation
      • Pillar Three: Food as a Transformative Mechanic
      • Raw Ghoul à la Mode - Enemy Delicacies in Bite the Bullet
      • Retro Games You NEED To Buy Before Steam Summer Sale 2021 Ends
      • Running in the Mainframe
      • Setting the Region of Your Switch
      • Some of the Best Soundtracks From the Past
      • Steam Achievements
      • Strange Eats - Weird Food in Games
      • The Best Video Game Moms
      • The Coffee Crisis Lessons: 3 Game Design Choices That Drive Organic Marketing
      • The Dick Salsa Diaries #1: Living the Roguelike Life
      • The Happy Vegan Article
      • The Hardest Retro Games We've Grown To Love
      • The History of Food in Video Games: A Delicious Journey
      • The Jenny Lee Swirl Bread Article
      • The Normies Origin Story & Inspiration with Suraj Choudhary
      • The Nutrition of Esports
      • The True Slime King: An interview with Josh Penn-Pierson
      • Top 5 Best Pixel Games
      • Twitch, Food & Gaming: Interview with Chef Sandy
      • Twitch, Food & Gaming: Interview with Corky Cooks
      • Twitch, Food & Gaming: Interview with Penguinius
      • Twitch, Food & Gaming: Interview with SushiDay
      • Twitch, Food & Gaming: Interview with The Practical Escapist
      • Twitch, Food & Gaming: Interview with VikingPrincess
      • Videogame advertisements from the 1980’s to 2010.
      • What Does Zombie Meat Taste Like? Dining on Bite the Bullet Bosses
      • Why I Love Using Steam Wishlists
      • Xeno Crisis: An Interview with Mike Tucker from Bit Map Bureau
      • You Are What You Eat: Bite the Bullet's Diet-Based Skill Trees

      GAME DEVELOPMENT

      • A Guide to Cinemachine
      • Bite the Bullet - Dev Log 1
      • Bite the Bullet Camera
      • Bite the Bullet Interactives
      • Bite the Bullet Twitch Assets
      • Case Study: Device Compatibility & Google Play Settings
      • Coffee Crisis Chroma Integration: A Behind-the-Scenes Look
      • Creating Virtual Reality Games: The Fundamentals
      • Dook's VR Design Tips - Lessons learned ~200 hours into the matrix
      • Elly Lu UI Animation Guidelines
      • Emission Map Guide for Artists
      • Enjoying the Drive - Learning to Let Unity be Your Guide
      • For the Cow King! An Overview of Another Reigny Day
      • Fried Chicken Arrows: The Weapons of Another Reigny Day
      • Guide for Twitch Images Size
      • Improving the mixer interactivity authentication experience on PC
      • Juicier Teleporters & Filmic Color Space
      • Making An Authentic Metal Soundtrack: Coffee Crisis Case Study
      • Mega Cat Developer Juice Guide v1.0 (08/23/17)
      • Mega Cat Project Code Design Guidelines
      • OBS Settings for Recording Game Footage
      • Phantom Gear: Facing the Force
      • Phantom Gear: Playgrounds of Peril
      • Proc Gen My Friend Proc Gen My Friend
      • Product Page Creative Requirements
      • Setting up a Charity Live Stream using Tiltify on Twitch, Facebook or Youtube
      • Steam Controller Configuration
      • Simultaneous Inputs & Button Timing Buffering for Mobile
      • Sound Design for Video Games: A Primer
      • Tasty Ball UI Animation Guidelines
      • The Enemies of Another Reigny Day
      • Tipping the Scales: Balancing Enemies and Loot in Another Reigny Day
      • Tutorial Design in VR
      • Twitch: How to stream Nintendo Switch
      • Unity Bloom Post Processing & Emission Maps
      • Unity Chroma SDK: Using Particle Systems to Make Beautiful Chroma Animations
      • Unity - Undefined Script Order of Execution Bugs
      • Using Blueprints Effectively For Iteration
      • What is a Game Developer?

      GAMING NEWS

      • 4 Modern Run & Guns to Keep Your Sights On
      • BAWLS & Bullets: Bite the Bullet Drink and Limited Edition Box Giveaway
      • Check Meowt: Catmaze Review - A Catty Metroidvania
      • Chiptune Mixtape with Alex Sy
      • Chiptune Mixtape with Alex Sy - Five Tracks by Three Different Artists
      • Classic Gaming Brands Spotlight: BAWLS Guarana
      • Critter Cannons and Spicy Meat-Seeking Missiles: The Weapons of Bite the Bullet
      • Deepening Brand Engagement - Lessons from Video Games and Beyond
      • Eat to Craft, Craft to Kill
      • FamiStudio
      • Handy Harvy & Curse of Illmoore Bay - Interview with the Lead Developer, Adam Welch
      • Have you considered inviting a Famicom into your home?
      • Indie Retro News with Alex Sy - Lunark
      • Indie Retro News with Alex Sy - Prodeus
      • Kickstarter Pixel Art Round Up with Alex Sy - March 2021
      • Mega Cat Studios Confirms They Are Still Attending PAX East
      • Old School Gamer Magazine with Alex Sy - Neo Geo Pockets
      • Our Love of Fantasy Sports
      • Packing in Personality - The World of Another Reigny Day
      • Pixel Art Round Up with Alex Sy
      • Pixel Art Round Up with Alex Sy - I Dracula Genesis & Olija
      • Pixel Gems You May Have Missed During The Pandemic
      • Retro Games Are for Lovers
      • Review of Blake Harris' Console Wars Review of Blake Harris' Console Wars
      • Review of Ian Bogost's Persuasive Games
      • Seeing Red: Analyzing the Pitfalls of the Virtual Boy
      • Talking about Teleporters in Bite The Bullet
      • The Best Games to Start Your Retro Journey
      • These Trackpads were made for walking, Locomotion in Another Reigny Day
      • Tower Defense: The Reigny Way
      • Twitch Feature Menu: Minnesota Toz
      • Underground Adventure: An Interview with Dale Coop/Sylvain Loue
      • Video Game First Impressions
      • Weekly Dose of Gaming News - 3D Games with the 3DSen
      • Weekly Dose of Gaming News - A Pixel Art Seinfeld Game!?
      • Weekly Dose of Gaming News - Amazon Luna
      • Weekly Dose of Gaming News - Arcade Paradise
      • Weekly Dose of Gaming News - Awesome Retro Collection
      • Weekly Dose of Gaming News - BAWLS and Super Metroid
      • Weekly Dose of Gaming News - Billy Mitchell's Records Restored
      • Weekly Dose of Gaming News - Bite the Bullet Synthwave Mode
      • Weekly Dose of Gaming News - Bleem! is Coming Back
      • Weekly Dose of Gaming News - Call of Duty: Black Ops Cold War Arcade Games
      • Weekly Dose of Gaming News - Catching Cheaters
      • Weekly Dose of Gaming News - Chex Quest is Back!
      • Weekly Dose of Gaming News - Chocobo GP, Rainbow Billy & Jack Axe
      • Weekly Dose of Gaming News - Classic Gameboy Mines Cryptocurrency
      • Weekly Dose of Gaming News - CommunityCon - The Free Online Convention June 19-21
      • Weekly Dose of Gaming News - Crystalis is Available on the Nintendo Switch
      • Weekly Dose of Gaming News - Cuphead Game & Watch
      • Weekly Dose of Gaming News - Diablo II: Resurrected
      • Weekly Dose of Gaming News - Despot's Game, Solar Ash and The Last Friend
      • Weekly Dose of Gaming News - DOSBox Pure
      • Weekly Dose of Gaming News - eLmaGus Sets a New World Record for Lufia
      • Weekly Dose of Gaming News - EVE Online Molea Cemetery
      • Weekly Dose of Gaming News - Flynn: Son of Crimson, Skatebird, and more
      • Weekly Dose of Gaming News - From Below released on the Nintendo Vs.
      • Weekly Dose of Gaming News - Hidden Cup 3 Hosted by T90Official
      • Weekly Dose of Gaming News - High Score Pinball Arcade in Long Island
      • Weekly Dose of Gaming News - Info on the Polymega
      • Weekly Dose of Gaming News - Keystone Masters: Winter Spring Fling
      • Weekly Dose of Gaming News - Lego NES Super Mario Set
      • Weekly Dose of Gaming News - Log Jammers is in Early Access!
      • Weekly Dose of Gaming News - Mom Throws Out Valuable Retro Collection
      • Weekly Dose of Gaming News - Nintendo Patented a Retro Smart Phone
      • Weekly Dose of Gaming News - Nintendo Switch Online Added 5 new Retro Games
      • Weekly Dose of Gaming News - Nintendo Switch Online gets Four Classic Games
      • Weekly Dose of Gaming News - 0MEGAVIZI0N's Debut EP Omikronian
      • Weekly Dose of gaming News - Pac Man 99
      • Weekly Dose of Gaming News - Panasonic Avionics Partners With BANDAI NAMCO
      • Weekly Dose of Gaming News - Pizza Hut and Pac Man
      • Weekly Dose of Gaming News - Playdate & You Suck At Parking
      • Weekly Dose of Gaming News - Playing Video Games May Be Good For Our Mental Health
      • Weekly Dose of Gaming News - Plex Arcade
      • Weekly Dose of Gaming News - Popesquidward sets a New World Record for Majora's Mask
      • Weekly Dose of Gaming News - Project Horizon for the Amiga
      • Weekly Dose of Gaming News - Rare's Dinosaur Planet for the N64 has Leaked
      • Weekly Dose of Gaming News - Ray Tracing on an SNES!
      • Weekly Dose of Gaming News - Razer Makes a Credit Card for Gamers
      • Weekly Dose of Gaming News - Real Sound: Kaze no Regret, A Game for Blind Players
      • Weekly Dose of Gaming News - Retro Case for the PS5
      • Weekly Dose of Gaming News - Retro Exhibit from LVLup! and The National Library of Estonia
      • Weekly Dose of Gaming News - Return of the Dark Sorcerer Hits 10 Year of Updates
      • Weekly Dose of Gaming News - RockyNoHands signed to Luminosity Gaming
      • Weekly Dose of Gaming News - Sam's Journey for the NES
      • Weekly Dose of Gaming News - Scientists Have a Way to Stop Cheaters 
      • Weekly Dose of Gaming News - Sea of Stars Gets Massive Support!
      • Weekly Dose of Gaming News - Sega Dreamcast Mini
      • Weekly Dose of Gaming News - Silverball Museum: A Retro Arcade Experience
      • Weekly Dose of Gaming News - SNES Box Art
      • Weekly Dose of Gaming News - So Much Chess on Twitch
      • Weekly Dose of Gaming News - Super Mario World Inspired Map
      • Weekly Dose of Gaming News - Super Potato Goes International
      • Weekly Dose of Gaming News - Teenage Mutant Ninja Turtles: Shredder's Revenge
      • Weekly Dose of Gaming News - The Button Bashers: A Retro Game Documentary Drama
      • Weekly Dose of Gaming News - The Curse of Rabenstein
      • Weekly Dose of Gaming News - The Legend of Flaming Sword
      • Weekly Dose of Gaming News - The NBA Jam - Tournament Edition Got a New Romhack
      • Weekly Dose of Gaming News - The Playing For The Planet Alliance
      • Weekly Dose of Gaming News - There Was Almost a Myst Theme Park at Disney!
      • Weekly Dose of Gaming News - The Staying Power of CS:GO
      • Weekly Dose of Gaming News - The Steam Game Festival Summer Edition
      • Weekly Dose of Gaming News - Using the Xbox to Play PS2 Games
      • Weekly Dose of Gaming News - We've All Been Playing A LOT of Video Games
      • Weekly Dose of Gaming News - Xbox Reveals FPS Boost For Series X
      • Weekly Dose of Gaming News - Yoyo's Great Adventure
      • Weekly Dose of Gaming News - Zangief in Street Fighter 2
      • Weekly Dose of Gaming News - Zelda Game & Watch and Tamagotchi Smart
      • Weekly Dose of Gaming News - Zoasty Sets a New Super Metroid World Record
      • Xeno Crisis: An Interview with Mike Tucker from Bit Map Bureau

      RETRO DEVELOPMENT

      • Adding Detail and Color with Palettes in NES Art
      • Blending Tiles for Animated NES Bosses
      • Chewing It Over - Puzzle Design in The Meating
      • Creating Music and Sound for SNES Games: A Primer for Using the SNES GSS
      • Creating Music and Sound for the NES: A Primer for Using Famitracker
      • Creating Music and Sound for the Sega Genesis/Mega-Drive: A Primer for Using the VGM Music Maker
      • Creating NES Backgrounds and Graphics
      • Creating NES Graphics
      • Dithering Tips!
      • Enemy Design 101 - Apeel's Court
      • Enemy Design 201 - Lethal Wedding
      • Finely Chopped Meat - The Mathematics of Retro Programming
      • From Thousands to Hundreds: Exploring Memory Limitations in Retro Consoles
      • Game Development Lessons from Retro Platforms
      • Games & Passwords
      • Genre Bending with Roguelike Elements
      • Handsome Meat: Creating an Attract Mode for NES Games
      • Indexed Colors for Retro Backgrounds
      • Jump Off the Couch: Halloween Horror in Retro Gaming
      • Level Design 101 - Little Medusa
      • Mad Carnivores: Cramming Advanced Enemy Behavior in The Meating
      • Map Formats and Importing Levels for Genesis
      • Mashing Up and Diving Down: Techniques for Innovation in Lethal Wedding
      • NES Background Art II: Teaching as a Pixel Sensei
      • Optimizing 16Bit Pixel Art for Classic Consoles
      • Organizing NES Graphics Banks
      • Peripherals and Accessories in Retro Gaming
      • Photo Editing for Retro Cartridge Photos
      • Pushing the Sega Genesis to Its Limits
      • Retro Games and Streaming
      • Retro Insectivores: Finding and Eliminating Bugs in NES Development
      • Sega Genesis/Mega Drive VDP Graphics Guide v1.2a (03/14/17)
      • Setting up a Linux Virtual Machine for NES Development
      • Smooth Jumping for Platformers
      • SNES Development - Starting from Scratch
      • SNES Sprite Engine Design Guidelines
      • Sprite Layering on the NES
      • Sticky Controls and Tight Turns: Retro Games that Control Perfectly
      • Super Nintendo Graphics - Read in the voice of Brendan
      • Super Nintendo Graphics Guide
      • The Making of MULTIDEFENDER: Exploring the Demoscene
      • The Merits of the Pixel
      • Thinking with Banks
      • Using Metatiles to Maximize for Retro Consoles
      • VGZ to WMA & VGZ to MP3
      • We Got Dungeons - A Tactical RPG for the Sega Genesis! Dev Log 1
      • We Got Dungeons - Dev Log 2
      • We Got Dungeons - Dev Log 3
      • We Got Dungeons - Dev Log 4
      • We Got Dungeons - Dev Log 5
      • Wings and Thighs: Piecing Together Enemy Behavior in The Meating
      • World of Mappers, Part 1

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