Enemy Design 101 - Apeel's Court
Part 1 in a series of essays about enemy design.
apeels court Dec 09, 2017Part 1 in a series of essays about enemy design.
apeels court Dec 09, 2017A time-saving trick for making Sega Genesis background graphics.
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big nes bosses Nov 20, 2017Introduces NES palette restrictions and pixel art techniques by creating a background for an NES game.
background Nov 15, 2017A look at structures and game objects for our tactical RPG on the Sega Genesis and Mega Drive.
90s game Nov 14, 2017