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GAME CULTURE

  • A Case for Local Multiplayer
  • A History of Run-and-Gun Shooters
  • An Overview of Food in Games
  • Better Branding with Games
  • Bite the Bullet Bosses Part 1
  • Bite the Bullet Bosses Part 2
  • Bits That Go Bump In The Night - The Ghosts That Have Haunted Our Games
  • Blast Beats and Critter Cannons - The Music of Bite the Bullet
  • Building A Discord, Part 1 - The Foundation
  • Building a Discord, Part 2 - Action Plans
  • Building A Discord, Part 3 - Improving Presentation
  • Building A Discord, Part 4 - Bots
  • Building A Discord, Part 5 - Retaining Members
  • Bullet Appétit - Volume One
  • Bullet Appétit - Volume Two
  • Bullet Appétit - Volume Three
  • Bullet Appétit - Volume Four
  • Bullet Appétit - Volume Five
  • Cooking in Video Games
  • Diners, Drive-ins, and Dungeons - Our Favorite Video Game Foods
  • Eat All You Can This Thanksgiving
  • Edible Protagonists - Food People in Games
  • Food and Video Game Marketing
  • Getting Around in Style - Bite the Bullet Teleporters
  • Guidelines for Video Game Trailers
  • Having a Cow - The History of Bovines in Binary
  • Interview with Denis and Oleg of Retrosouls
  • Let's Talk: A Couch Co-op Work Space
  • Loop It Live: The Best Way to Show Off Your Game Online?
  • Onesto Foods Article
  • Piepacker: Nostalgia Freshly Served
  • Pillar One: Food Used as a Buff or as a Source of Healing
  • Pillar Two: Food as a Simulation
  • Pillar Three: Food as a Transformative Mechanic
  • Raw Ghoul à la Mode - Enemy Delicacies in Bite the Bullet
  • Retro Games You NEED To Buy Before Steam Summer Sale 2021 Ends
  • Running in the Mainframe
  • Setting the Region of Your Switch
  • Some of the Best Soundtracks From the Past
  • Steam Achievements
  • Strange Eats - Weird Food in Games
  • The Best Video Game Moms
  • The Coffee Crisis Lessons: 3 Game Design Choices That Drive Organic Marketing
  • The Dick Salsa Diaries #1: Living the Roguelike Life
  • The Happy Vegan Article
  • The Hardest Retro Games We've Grown To Love
  • The History of Food in Video Games: A Delicious Journey
  • The Jenny Lee Swirl Bread Article
  • The Normies Origin Story & Inspiration with Suraj Choudhary
  • The Nutrition of Esports
  • The True Slime King: An interview with Josh Penn-Pierson
  • Top 5 Best Pixel Games
  • Twitch, Food & Gaming: Interview with Chef Sandy
  • Twitch, Food & Gaming: Interview with Corky Cooks
  • Twitch, Food & Gaming: Interview with Penguinius
  • Twitch, Food & Gaming: Interview with SushiDay
  • Twitch, Food & Gaming: Interview with The Practical Escapist
  • Twitch, Food & Gaming: Interview with VikingPrincess
  • Videogame advertisements from the 1980’s to 2010.
  • What Does Zombie Meat Taste Like? Dining on Bite the Bullet Bosses
  • Why I Love Using Steam Wishlists
  • Xeno Crisis: An Interview with Mike Tucker from Bit Map Bureau
  • You Are What You Eat: Bite the Bullet's Diet-Based Skill Trees

GAME DEVELOPMENT

  • A Guide to Cinemachine
  • Bite the Bullet - Dev Log 1
  • Bite the Bullet Camera
  • Bite the Bullet Interactives
  • Bite the Bullet Twitch Assets
  • Case Study: Device Compatibility & Google Play Settings
  • Coffee Crisis Chroma Integration: A Behind-the-Scenes Look
  • Creating Virtual Reality Games: The Fundamentals
  • Dook's VR Design Tips - Lessons learned ~200 hours into the matrix
  • Elly Lu UI Animation Guidelines
  • Emission Map Guide for Artists
  • Enjoying the Drive - Learning to Let Unity be Your Guide
  • For the Cow King! An Overview of Another Reigny Day
  • Fried Chicken Arrows: The Weapons of Another Reigny Day
  • Guide for Twitch Images Size
  • Improving the mixer interactivity authentication experience on PC
  • Juicier Teleporters & Filmic Color Space
  • Making An Authentic Metal Soundtrack: Coffee Crisis Case Study
  • Mega Cat Developer Juice Guide v1.0 (08/23/17)
  • Mega Cat Project Code Design Guidelines
  • OBS Settings for Recording Game Footage
  • Phantom Gear: Facing the Force
  • Phantom Gear: Playgrounds of Peril
  • Proc Gen My Friend Proc Gen My Friend
  • Product Page Creative Requirements
  • Setting up a Charity Live Stream using Tiltify on Twitch, Facebook or Youtube
  • Steam Controller Configuration
  • Simultaneous Inputs & Button Timing Buffering for Mobile
  • Sound Design for Video Games: A Primer
  • Tasty Ball UI Animation Guidelines
  • The Enemies of Another Reigny Day
  • Tipping the Scales: Balancing Enemies and Loot in Another Reigny Day
  • Tutorial Design in VR
  • Twitch: How to stream Nintendo Switch
  • Unity Bloom Post Processing & Emission Maps
  • Unity Chroma SDK: Using Particle Systems to Make Beautiful Chroma Animations
  • Unity - Undefined Script Order of Execution Bugs
  • Using Blueprints Effectively For Iteration
  • What is a Game Developer?

GAMING NEWS

  • 4 Modern Run & Guns to Keep Your Sights On
  • BAWLS & Bullets: Bite the Bullet Drink and Limited Edition Box Giveaway
  • Check Meowt: Catmaze Review - A Catty Metroidvania
  • Chiptune Mixtape with Alex Sy
  • Chiptune Mixtape with Alex Sy - Five Tracks by Three Different Artists
  • Classic Gaming Brands Spotlight: BAWLS Guarana
  • Critter Cannons and Spicy Meat-Seeking Missiles: The Weapons of Bite the Bullet
  • Deepening Brand Engagement - Lessons from Video Games and Beyond
  • Eat to Craft, Craft to Kill
  • FamiStudio
  • Handy Harvy & Curse of Illmoore Bay - Interview with the Lead Developer, Adam Welch
  • Have you considered inviting a Famicom into your home?
  • Indie Retro News with Alex Sy - Lunark
  • Indie Retro News with Alex Sy - Prodeus
  • Kickstarter Pixel Art Round Up with Alex Sy - March 2021
  • Mega Cat Studios Confirms They Are Still Attending PAX East
  • Old School Gamer Magazine with Alex Sy - Neo Geo Pockets
  • Our Love of Fantasy Sports
  • Packing in Personality - The World of Another Reigny Day
  • Pixel Art Round Up with Alex Sy
  • Pixel Art Round Up with Alex Sy - I Dracula Genesis & Olija
  • Pixel Gems You May Have Missed During The Pandemic
  • Retro Games Are for Lovers
  • Review of Blake Harris' Console Wars Review of Blake Harris' Console Wars
  • Review of Ian Bogost's Persuasive Games
  • Seeing Red: Analyzing the Pitfalls of the Virtual Boy
  • Talking about Teleporters in Bite The Bullet
  • The Best Games to Start Your Retro Journey
  • These Trackpads were made for walking, Locomotion in Another Reigny Day
  • Tower Defense: The Reigny Way
  • Twitch Feature Menu: Minnesota Toz
  • Underground Adventure: An Interview with Dale Coop/Sylvain Loue
  • Video Game First Impressions
  • Weekly Dose of Gaming News - 3D Games with the 3DSen
  • Weekly Dose of Gaming News - A Pixel Art Seinfeld Game!?
  • Weekly Dose of Gaming News - Amazon Luna
  • Weekly Dose of Gaming News - Arcade Paradise
  • Weekly Dose of Gaming News - Awesome Retro Collection
  • Weekly Dose of Gaming News - BAWLS and Super Metroid
  • Weekly Dose of Gaming News - Billy Mitchell's Records Restored
  • Weekly Dose of Gaming News - Bite the Bullet Synthwave Mode
  • Weekly Dose of Gaming News - Bleem! is Coming Back
  • Weekly Dose of Gaming News - Call of Duty: Black Ops Cold War Arcade Games
  • Weekly Dose of Gaming News - Catching Cheaters
  • Weekly Dose of Gaming News - Chex Quest is Back!
  • Weekly Dose of Gaming News - Chocobo GP, Rainbow Billy & Jack Axe
  • Weekly Dose of Gaming News - Classic Gameboy Mines Cryptocurrency
  • Weekly Dose of Gaming News - CommunityCon - The Free Online Convention June 19-21
  • Weekly Dose of Gaming News - Crystalis is Available on the Nintendo Switch
  • Weekly Dose of Gaming News - Cuphead Game & Watch
  • Weekly Dose of Gaming News - Diablo II: Resurrected
  • Weekly Dose of Gaming News - Despot's Game, Solar Ash and The Last Friend
  • Weekly Dose of Gaming News - DOSBox Pure
  • Weekly Dose of Gaming News - eLmaGus Sets a New World Record for Lufia
  • Weekly Dose of Gaming News - EVE Online Molea Cemetery
  • Weekly Dose of Gaming News - Flynn: Son of Crimson, Skatebird, and more
  • Weekly Dose of Gaming News - From Below released on the Nintendo Vs.
  • Weekly Dose of Gaming News - Hidden Cup 3 Hosted by T90Official
  • Weekly Dose of Gaming News - High Score Pinball Arcade in Long Island
  • Weekly Dose of Gaming News - Info on the Polymega
  • Weekly Dose of Gaming News - Keystone Masters: Winter Spring Fling
  • Weekly Dose of Gaming News - Lego NES Super Mario Set
  • Weekly Dose of Gaming News - Log Jammers is in Early Access!
  • Weekly Dose of Gaming News - Mom Throws Out Valuable Retro Collection
  • Weekly Dose of Gaming News - Nintendo Patented a Retro Smart Phone
  • Weekly Dose of Gaming News - Nintendo Switch Online Added 5 new Retro Games
  • Weekly Dose of Gaming News - Nintendo Switch Online gets Four Classic Games
  • Weekly Dose of Gaming News - 0MEGAVIZI0N's Debut EP Omikronian
  • Weekly Dose of gaming News - Pac Man 99
  • Weekly Dose of Gaming News - Panasonic Avionics Partners With BANDAI NAMCO
  • Weekly Dose of Gaming News - Pizza Hut and Pac Man
  • Weekly Dose of Gaming News - Playdate & You Suck At Parking
  • Weekly Dose of Gaming News - Playing Video Games May Be Good For Our Mental Health
  • Weekly Dose of Gaming News - Plex Arcade
  • Weekly Dose of Gaming News - Popesquidward sets a New World Record for Majora's Mask
  • Weekly Dose of Gaming News - Project Horizon for the Amiga
  • Weekly Dose of Gaming News - Rare's Dinosaur Planet for the N64 has Leaked
  • Weekly Dose of Gaming News - Ray Tracing on an SNES!
  • Weekly Dose of Gaming News - Razer Makes a Credit Card for Gamers
  • Weekly Dose of Gaming News - Real Sound: Kaze no Regret, A Game for Blind Players
  • Weekly Dose of Gaming News - Retro Case for the PS5
  • Weekly Dose of Gaming News - Retro Exhibit from LVLup! and The National Library of Estonia
  • Weekly Dose of Gaming News - Return of the Dark Sorcerer Hits 10 Year of Updates
  • Weekly Dose of Gaming News - RockyNoHands signed to Luminosity Gaming
  • Weekly Dose of Gaming News - Sam's Journey for the NES
  • Weekly Dose of Gaming News - Scientists Have a Way to Stop Cheaters 
  • Weekly Dose of Gaming News - Sea of Stars Gets Massive Support!
  • Weekly Dose of Gaming News - Sega Dreamcast Mini
  • Weekly Dose of Gaming News - Silverball Museum: A Retro Arcade Experience
  • Weekly Dose of Gaming News - SNES Box Art
  • Weekly Dose of Gaming News - So Much Chess on Twitch
  • Weekly Dose of Gaming News - Super Mario World Inspired Map
  • Weekly Dose of Gaming News - Super Potato Goes International
  • Weekly Dose of Gaming News - Teenage Mutant Ninja Turtles: Shredder's Revenge
  • Weekly Dose of Gaming News - The Button Bashers: A Retro Game Documentary Drama
  • Weekly Dose of Gaming News - The Curse of Rabenstein
  • Weekly Dose of Gaming News - The Legend of Flaming Sword
  • Weekly Dose of Gaming News - The NBA Jam - Tournament Edition Got a New Romhack
  • Weekly Dose of Gaming News - The Playing For The Planet Alliance
  • Weekly Dose of Gaming News - There Was Almost a Myst Theme Park at Disney!
  • Weekly Dose of Gaming News - The Staying Power of CS:GO
  • Weekly Dose of Gaming News - The Steam Game Festival Summer Edition
  • Weekly Dose of Gaming News - Using the Xbox to Play PS2 Games
  • Weekly Dose of Gaming News - We've All Been Playing A LOT of Video Games
  • Weekly Dose of Gaming News - Xbox Reveals FPS Boost For Series X
  • Weekly Dose of Gaming News - Yoyo's Great Adventure
  • Weekly Dose of Gaming News - Zangief in Street Fighter 2
  • Weekly Dose of Gaming News - Zelda Game & Watch and Tamagotchi Smart
  • Weekly Dose of Gaming News - Zoasty Sets a New Super Metroid World Record
  • Xeno Crisis: An Interview with Mike Tucker from Bit Map Bureau

RETRO DEVELOPMENT

  • Adding Detail and Color with Palettes in NES Art
  • Blending Tiles for Animated NES Bosses
  • Chewing It Over - Puzzle Design in The Meating
  • Creating Music and Sound for SNES Games: A Primer for Using the SNES GSS
  • Creating Music and Sound for the NES: A Primer for Using Famitracker
  • Creating Music and Sound for the Sega Genesis/Mega-Drive: A Primer for Using the VGM Music Maker
  • Creating NES Backgrounds and Graphics
  • Creating NES Graphics
  • Dithering Tips!
  • Enemy Design 101 - Apeel's Court
  • Enemy Design 201 - Lethal Wedding
  • Finely Chopped Meat - The Mathematics of Retro Programming
  • From Thousands to Hundreds: Exploring Memory Limitations in Retro Consoles
  • Game Development Lessons from Retro Platforms
  • Games & Passwords
  • Genre Bending with Roguelike Elements
  • Handsome Meat: Creating an Attract Mode for NES Games
  • Indexed Colors for Retro Backgrounds
  • Jump Off the Couch: Halloween Horror in Retro Gaming
  • Level Design 101 - Little Medusa
  • Mad Carnivores: Cramming Advanced Enemy Behavior in The Meating
  • Map Formats and Importing Levels for Genesis
  • Mashing Up and Diving Down: Techniques for Innovation in Lethal Wedding
  • NES Background Art II: Teaching as a Pixel Sensei
  • Optimizing 16Bit Pixel Art for Classic Consoles
  • Organizing NES Graphics Banks
  • Peripherals and Accessories in Retro Gaming
  • Photo Editing for Retro Cartridge Photos
  • Pushing the Sega Genesis to Its Limits
  • Retro Games and Streaming
  • Retro Insectivores: Finding and Eliminating Bugs in NES Development
  • Sega Genesis/Mega Drive VDP Graphics Guide v1.2a (03/14/17)
  • Setting up a Linux Virtual Machine for NES Development
  • Smooth Jumping for Platformers
  • SNES Development - Starting from Scratch
  • SNES Sprite Engine Design Guidelines
  • Sprite Layering on the NES
  • Sticky Controls and Tight Turns: Retro Games that Control Perfectly
  • Super Nintendo Graphics - Read in the voice of Brendan
  • Super Nintendo Graphics Guide
  • The Making of MULTIDEFENDER: Exploring the Demoscene
  • The Merits of the Pixel
  • Thinking with Banks
  • Using Metatiles to Maximize for Retro Consoles
  • VGZ to WMA & VGZ to MP3
  • We Got Dungeons - A Tactical RPG for the Sega Genesis! Dev Log 1
  • We Got Dungeons - Dev Log 2
  • We Got Dungeons - Dev Log 3
  • We Got Dungeons - Dev Log 4
  • We Got Dungeons - Dev Log 5
  • Wings and Thighs: Piecing Together Enemy Behavior in The Meating
  • World of Mappers, Part 1

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