Get ready to rumble! Big Boy Boxing is punching through your way!
*Ding ding ding! Think slapstick, pixel art, and boxing rolled into one. This is how our showcased game for this month is seen. Mega Cat Studios had a chance to interview one of the founders of Soupmasters, Martin Calander, about their upcoming slapstick boxing game, Big Boy Boxing! Ready for the punch? Here’s how it went!
How was this game born?
The game was born after we created many funny characters with personalities during school time. And we needed a game to showcase them, first, we tried to make traditional smash bro like fighting game, but that didn't work out. After a while, we decided to try making a punch-out-esque game with our characters, and it evolved from there.
What was development like?
We are still in the development phase, but it's been souper fun!
What did you learn about yourself through this game?
I've learned that things take double the time I think they will when developing a game!
What makes this game special?
The characters, the slapstick humour, and the fast-paced boss-rush gameplay!
How does sound play a role in the game?
In gameplay, sounds are used as "tells" for the bosses' attacks. And the voice acting gives the characters another level of personality and relatability.
What games influenced this one the most?
Punch-Out!! for the Wii, Cuphead by Studio MDHR, and Undertale by Toby Fox.
Any fun stories or wild moments during development?
One really fun thing I've worked on is new approaches and ways of animating Pixel-Art, which hasn't really been developed since 3D in games was introduced.
Do you think preserving older gameplay mechanics in new games is important?
Yes, definitely worth preserving.
What's your favorite memory as a gamer?
My time creating plugins and mods for Minecraft.
Who will enjoy this game the most?
Lovers of 2D Animations or pixel art will surely enjoy this game.
Bottom Line, why must someone play this game?
You won't find another retro pixel art game with this level of animation and over-the-top characters.
How do you want this game to be remembered?
I want the players to remember the characters in the game, and the journey those characters have been through!
(Here are some of the characters that will appear in the game!)
We are working on getting this game ready for testers!
Anything else you’d like to add?
Be sure to wishlist Big Boy Boxing on steam! It's the easiest and best way to support us for now!
Check out Big Boy Boxing trailer:
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