We're kicking off December with another trio of games to get on your radar.
Let's talk about friendship and trust and then go the complete opposite direction. Think along the lines of Among Us or the card game Killer at a Cabin and voila we have our first game Killer in the Cabin. This game foregoes the cute and colorful look and opts for something more relatable and realistic. You play as a group of survivors from a bus crash in some mountains and the objective is to survive all the days that you'll be waiting for help and rescue to arrive. Of course this would mean having to work together sourcing water, gathering food and finding shelter. This sounds all good and in the name of friendship right, wrong. It's good for those of you who aren't trying to kill everyone else unfortunately one of you definitely is. As a survivor your goal is to live on and also try to keep as many people alive as possible until help arrives. As the killer well the objective is pretty much given but you'll have a range of different options to terminate other Players these include the ability to poison, strangle a sleeping player, or the option to not help when gathering materials so yeah good luck making friends.
I'm super charged up to tell you more about this next game. It'll bring you back to simpler times when you used to play with action figures, a whole battalion of soldiers fighting off a completely different set of toys like dinosaurs or elves or beyblades. This one is called Hypercharge: Unboxed. Here you'll be controlling a small soldier by the name of Sergeant Max Ammo. The mission is to prevent hypercore from being destroyed if it gets wiped out you will have to say goodbye to your human friends they won't remember you and it'll be as if you never existed. You'll need to protect different stations against a swarm of evil toys aiming to take them out and looking to destroy you as well. Hypercharge is a classic style third and first person shooter inspired by Toy Story and small soldiers focusing on wave-based shooting with defense building mechanics. Features include single-player, Co-op and plastic versus plastic progression, big weapons and wave-based hybrid. Every level that you complete unlocks new items to use. Available on Windows PC and Nintendo Switch.
Completing our trio for today is a sandbox combat called Super Punchy Face. It's a roguelite beat'em up where literally everything is a weapon. Do whatever it takes to win against equally capable opponents in levels that are different every time. Between each fight you could choose from a random selection of techniques to perfect your style so kind of like the Matrix. You'll be breaking everything you touch either by hitting someone with it or by hitting it with someone. Again everything is a weapon: bean bag chairs, ping pong paddles, mop buckets, you name it. What's so special about this sandbox combat is, there's no magic, no guns, no swords and no killing. It's about taking advantage of everyday objects around you to survive. Well, try them out and tell us what you think.
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