Using Metatiles to Maximize for Retro Consoles Geposted von Write Meow · März 29, 2018 Tips for working with metatiles to maximize space in retro video games for optimal level design. Weiterlesen Tags: create your own game designing nes levels designing video game enemies designing video game levels game design game dev how to design for retro game consoles how to design levels how to design video game levels how to make retro video games how to maximize space in retro games how to use meta tiles how to use metatiles how to work with metatiles indie game design indie game dev indie game development level design make a game making games maximize space for levels in game design maximize space retro games meta tiles metatile metatiles nes level design nintendo nintendo game design tips for working with meta tiles video game consoles video game design video game designer video game dev video game level design video game level design checklist video game level dev video game level layout video games video games with metatiles
Level Design 101 - Little Medusa Geposted von Zack Manko · Dezember 29, 2017 A primer on Level Design using the NES game Little Medusa as an example Weiterlesen Tags: designing NES levels designing video game levels how to design levels how to design video game levels level design little medusa little medusa level design little medusa NES little medusa NES game mega cat studios nes level design new NES game little medusa retro game video game level design video game level design checklist