Translation missing: ja.general.language.dropdown_label

Translation missing: ja.general.currency.dropdown_label

0 Cart
Added to Cart
    You have items in your cart
    You have 1 item in your cart

      Game Culture — Valkyrie Profile

      Enduring Legacy: A series on first impressions

      There have been plenty of times in life that we have been simply sucker-punched by something that we never expected. Whether that experience is positive or negative, we always tend to remember these moments more than those that fall within our routine. Video games are no different, especially when it comes to the ones that stood out by spawning revolutionary ideas. This series aims to take a look at various games that have exceeded expectations and transcended first impressions.

      And what better way to kick this series off by starting with one of the most beloved cult classics of the RPG genre: Valkyrie Profile, released in 1999. Developed by tri-Ace and published by Enix before their merger with Square, Valkyrie Profile drew heavily from Norse mythology. The story centers around a Valkyrie who is tasked with recruiting fallen warriors in hopes of stopping the world-ending Ragnarok.

      Valkyrie Profile boasts an impressive battle system and a unique juggling mechanic that utilized the proper timing of the face buttons assigned to the different characters. It was well-received by critics, which was enough to spawn three other games in the franchise. Personally, this is also one of my favorite games of all time and was my introduction to RPGs as a whole. But I never really expected it to even be an RPG, nor did I expect to be sucked in by its absolutely beautiful world.

      How nostalgic

      Unknown Reflections

      I first saw Valkyrie Profile in an advertisement in the now-defunct EGM magazine. At the time, I was a sucker for 2D platformers such as Megaman X and Castlevania: Rondo of Blood. When I saw that Valkyrie Profile used the same perspective as these games and how the main character used a sword, I was hyped. At the same time, I was also confused about certain screenshots depicting four people in a diamond formation. Thinking that these may simply be cutscenes, I went ahead and purchased the game for myself.

      However, the moment I chose to start a new game, I was dumbfounded. What started as a promise for action-packed swordplay transformed into an immersive and emotional 30 minutes that was almost devoid of any controllable sequences. It felt like I was watching a movie with button prompts. Aside from a small battle that I perceived as a cutscene, there was nothing much that would get in the way of storytelling.

      After the first save point, I thought things would get better, but instead, it would be a while more before I even got to the point where I can freely control a character in a platforming manner. But there were no enemies. I was running around town talking to various people from a side-scrolling perspective, but it was oddly idyllic. When things started to escalate, another battle ensued, using the same style as the aforementioned battle that I thought was a cutscene. This was when I started to worry that I might not have picked up an action-packed platformer.

      It’s not a platformer!

      Inner Peace

      Unfortunately, my worst fears at that time came true. The game had none of the action that the advertisement promised. I was leveling up, getting random drops, and optimizing my equipment. I was playing an RPG for the first time in my life, and despite not being able to play one before this, I knew what they were, so I actively stayed away from them due to my tendency of getting hooked on narratives. And with runtimes of more than a hundred hours, I didn’t want all my gaming time to be sucked up by a sprawling narrative.

      But that’s exactly what happened to me in my time in Midgard. I got sucked in by the deeply personal life stories of my now dead party members. I found that the battle system was a thing of beauty with you being more involved in real-time decisions rather than choosing your attacks via a menu system. The voice acting was also superb, being my first taste in voice acting in video games. Everything about this game hit me hard, and it was a wonderful experience that I couldn’t get enough of. Until I hit a roadblock in the form of a boss battle that I seemingly couldn’t overcome.

      One of my earlier party members, a goddess named Freya, confronted Lenneth about something going wrong inside her and then suddenly talked about divine sleep before fighting me in a boss battle. And no matter which attack I use or which setup I try, none of my attacks did any significant damage to her. Meanwhile, she just proceeded to delete my party’s health bars. And I couldn’t understand what I did wrong. Frustrated, I put the game down for a while, trying out other RPGs. But I just couldn’t get Valkyrie Profile out of my head. That was when I inadvertently read about the game’s multiple endings. This was another huge revelation for me because I never even thought about a game having multiple endings. I was repeatedly blown away by this game, and until this day, I could still remember every moment of playing through this unique experience.

      Searching for noble souls

      Divine Punishment

      Unfortunately, no other RPG has even come close to what Valkyrie Profile did for me. There were multiple contenders, like the Super Mario RPG games, Super Robot Taisen OG Saga: Endless Frontier Exceed for the Nintendo DS, and Namco x Capcom. But none of these scratched that itch to play through something similar to the original Valkyrie Profile. The game’s shunted sequel due to the developer’s dissolution will forever remain a disappointment for fans who have been waiting for a successor to the throne with bated breath. And until then, we’ll always be replaying through the original game or loading up the port for PSP. But if you can't find any of these original copies you could always purchase the iOS or Android version which is available on their respective mobile stores. 

      The game isn’t perfect, though, and some game mechanics seem hazy. After all, I couldn’t figure out then how to dodge the fight against Freya until I accidentally stumbled upon a walkthrough of the game. This means that there will be plenty of opportunities for improvements if another similar game aims to challenge the throne.

      How about you? Have you played through Valkyrie Profile? Or have you had a similar mind-blowing experience with any game that you have previously played? Visit our Facebook, Twitter, and Instagram accounts for more retro-gaming goodness and the latest on our pawesome games. Care to have a chat with retro gamers and enthusiasts? Visit our Mega Cat Discord and say meow!