The Amiga Blitz Basic Game Jam has been helpful in growing the Amiga community and spreading awareness around programming languages like Blitz Basic and AmiBlitz to create games. It ran from June 1 to November 1 this year, and the showcase was massive.
If you're looking for a game where you shoot down planes, avoided being shot out of the sky, and do barrel rolls, then DarkGiver and his Blitz Basic Game Jam entry will be perfect for your daredevil taste. ACE Battle Over The Sea has some gameplay footage as we speak and is guaranteed to give that classic Capcom 1942' feel that a lot has been craving.
If you're unfamiliar, the game is simple-fly your plane over the sea and destroy all the other enemy planes that come your way. Now, while it seems easy, this can be a challenging game to play with waves of enemies, stage bosses, and bullets flying everywhere. Definitely a nice addition to the Commodore Amiga library and a must-have for bullet hell fanatics.
To all the fans of playing Sid Meier's Colonization, you're in for a treat. Theo Theoderich has a new game in development, and it has everything a colony and economy game-lover could ever want. Settle The World is currently in development for this year's Game Jam as a turn-based building and trading game.
Build settlements, build roads, establish trade relations with fellow players, and explore the map: You can even go to war Sweet. Just make sure that your citizens are satisfied, only then will you succeed in winning the game's next presidential elections. The goal of the game is to stay in power as long as possible. If you're interested, you'll need an Amiga computer with at least 2 MB RAM, a fast processor, and a hard disk with multiplayer in mind. So, keep your eyes peeled for updates!
The Commodore Amiga cyberpunk-like adventure game of NEONnoir by steamknight is here complete with all the neon and vaporwave you can handle. It's a hybrid point-in-click adventure and visual novel game for the Amiga 1200 and an official entry for the Amiga Blitz Basic game Jam.
When it comes to the game's development, steamknight says that the game was created over 5 months for the Amiga Blitz Basic Game Jam with the purpose of bringing a few faces into the community and helping share knowledge of Blitz basic programming. You'd be surprised to know that even steamknight had never heard of Blitz Basic before, but thanks to the community's support, he just had to give it a shot.
It's the longest he's ever worked on a game with the most complex story, something he's really proud of. As he should cuz it's a damn good-looking game. So if you're a fan of anything cyberpunk and can't get enough of visual novels, then you might wanna give good old steamknight some support and check NEONnoir.
Check out the video here:
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