The Mega Cat-alogue: 5 New Steam Games to Play (June Week 3)
The Steam storefront is currently looking like a backyard fence at 3 AM: unpredictable, loud, and absolutely unbothered by consistency. Indie devs are out here building things on pure confidence and whatever they found in their idea backlog.
If you told us a week ago that we’d end up managing 1980s bank paperwork or swinging through sewers as physics-defying frogs, we would’ve simply stared at you. And then clicked anyway.
So we did what we always do: poked around, opened too many tabs, and came back with five games that refuse to behave normally.
Frog Sqwad
Released on June 11, 2026 | Comedy, Party Game • Panic Stations
A slapstick co-op extraction platformer where up to eight players dive into sewer chaos to satisfy an extremely hungry Swamp King.
What Caught Our Eye
Eight frogs. One sewer system. Zero stability. The grappling tongue mechanics alone already feel like a recipe for betrayal, but watching squads haul oversized loot through tight spaces pushes it straight into “friendship-testing simulator” territory. The more they eat, the more things apparently escalate into full-blown Megafrog chaos.
Why It’s Worth Your Time
This feels like the kind of game that turns a normal call into controlled noise within five minutes. There’s structure underneath the chaos, quotas, hazards, extraction rules, but everything about it is clearly built to spiral the moment someone misses a jump.
If your group likes games that slowly dissolve into laughter and regret, this one delivers.
Teller’s Duty
Released on June 12, 2026 | Adventure, Simulation • Hiscory / Gamersky Games
A dystopian 1980s bank counter simulator where paperwork is law, mistakes are expensive, and every transaction feels slightly morally questionable.
What Caught Our Eye
The desk is the battlefield here. IDs, forms, stamps, and forgeries all compete for your attention while a ticking clock quietly pressures every decision. What stands out is how “normal” everything looks on the surface until you realize every normal action has consequences attached.
Why It’s Worth Your Time
If you enjoy games that turn mundane tasks into stress tests, this looks like it fits right in that uncomfortable sweet spot. The moral angle adds weight too: do you follow the system, or quietly bend it just enough to survive?
It’s the kind of game where every correct answer still feels slightly wrong.
Unrailed 2: Back on Track
Released on June 12, 2026 | Simulation, Strategy • Indoor Astronaut / Kepler Ghost
A co-op chaos machine where players build train tracks in real time across unpredictable terrain while the train refuses to stop existing.
What Caught Our Eye
The core loop is simple: build fast or everything collapses. But the environments are doing their best to ruin your plans at every step: cliffs, hazards, and sudden obstacles that force constant improvisation. It’s readable, but never calm.
Why It’s Worth Your Time
This is for groups that enjoy coordinated panic. The expanded modes and perks give returning players more depth, but the real appeal is still the same: trying to outpace a moving disaster while everyone argues about who forgot the rails.
A very polite way of saying “things will go wrong.”
Goblin Company
Released on June 12, 2026 | Action, Exploration • BitBorne Studio
A subterranean digging game where exploration, resource hauling, and fear management all compete for your attention in pitch-black tunnels.
What Caught Our Eye
The darkness isn’t just atmosphere, it actively fights back. Expanding tunnels means balancing efficiency with survival, especially when lighting becomes a limited resource and something is always just outside your visibility range.
Why It’s Worth Your Time
There’s a strong push-and-pull here between digging deeper for treasure and not digging so deep that everything becomes unmanageable. The co-op element turns that tension into teamwork, where every tunnel decision matters more than expected.
It’s part mining sim, part survival anxiety, part “why did we go this far down.”
Ember Seeker
Released on June 15, 2026 | Adventure Fantasy • Lehti E.
A quiet exploration journey through a world locked in eternal night, where light becomes your main companion and direction is something you piece together slowly.
What Caught Our Eye
The atmosphere does most of the work here. Minimal UI, soft lighting, and a world designed around contrast make exploration feel intentional rather than guided. Every illuminated space feels earned rather than given.
Why It’s Worth Your Time
This looks like a short, reflective kind of experience. The kind you don’t rush, and probably shouldn’t. Instead of constant systems or combat, it leans into discovery, environmental storytelling, and slow progression through unfamiliar spaces.
A good candidate for a quiet evening game that lingers longer than its runtime.
Five extremely specific ways to lose track of time, now neatly filed into your Steam wishlist queue.
We’ll be back once we’ve recovered from whatever just happened in that bank office and the sewer system.
Until then—happy gaming, and catch you in the next Mega Cat-alogue! 🐾









