Today I am here with a (WIP) locomotion switcher for Another Reigny Day. Let's face it a lot of VR games use the Teleportation method regarding traveling. That is neat and all but kinda lazy. Controlled movement is certainly a step in the right direction but you know what takes the cake? Letting the player choose!
Mind you this is just a basic version but we feel like the whole concept of VR is innovation... so forcing users to have no control over how they get around is a rather archaic mindset that we are trying to avoid.