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      Retro Development — designing video game enemies

      Using Metatiles to Maximize for Retro Consoles

      Using Metatiles to Maximize for Retro Consoles
      Tips for working with metatiles to maximize space in retro video games for optimal level design.

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      Organizing NES Graphics Banks

      Organizing NES Graphics Banks
      A guide to organizing banks of sprite and backgrounds tiles to optimize memory for the NES.

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      Enemy Design 201 - Lethal Wedding

      Enemy Design 201 - Lethal Wedding
      The second in a series about designing enemy concepts and behavior, using examples from Lethal Wedding.

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