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      News — beat em up

      Indie Retro Interview Showcase: Vengeance Hunters

      Indie Retro Interview Showcase: Vengeance Hunters

      Continuing our exploration of featuring games from our Indie Retro Showcase from Super MAGFest 2025, we shine a spotlight on the visually stunning world of Vengeance Hunters by Nalua Studio, the winner of the Best in Art Direction award.

      Inspired by 90's era beat'em-ups and fighting games, Vengeance Hunters delivers a thrilling experience with fast-paced combat, fluid combos, and a vibrant Saturday Morning cartoon aesthetic.

      Join us as we uncover the artistry and innovation behind this captivating game!

      Tell us about how your game was born.    

      Nalua Studio: "A group of people really wanted to make a Neo Geo beat'em'up. So we did!"

      What was the development like?

      "It was pretty rough as the Neo Geo is not the easiest platform to develop for. We also targeted the PC, Switch, PS4/PS5, and Xbox ecosystem as well as shipped real carts for the Neo Geo."

      What's your favorite memory as a gamer?

      "The first time I heard thunder in Legend of Zelda: A Link to the Past. The rain, the screen changing when lightning hit, and the sound of thunder. It was such a massive shift for me as games went from something I played to pass the time (NES) to something that I could be deeply connected to."

      What games influenced Vengeance Hunters the most?

      "Genre influences include, of course, all of the heavy hitters like Final Fight and Cadillacs and Dinosaurs as well as later games like Guardians 2. However, Marvel vs. Capcom and other fighting games influenced the gameplay quite a bit."

      Any fun stories or wild moments during development?

      "When trying to come up with ideas for a boss, I had brought up the concept of walls that could pop up during a fight with turrets that could shoot at the player. The turrets would be destroyable and something the player could choose to ignore and rush down the boss. Risk/reward idea. However, one person on the team HATED the idea so much that he even said the soul of the game would suffer. So, naturally, we didn't go with that idea LOL."

      Do you think preserving older gameplay mechanics in new games is important?

      "Yes and no. Replicating all mechanics has its place in regard to helping define a game and it's genre. However, there should be room for changes, improvements or additions. For example, Vengeance Hunters do not have the traditional "walk into the enemy to grapple and throw" them. For me and many others, this has always been a pretty wonky mechanic. Also, from a dev side, it ends up creating a lot of work that has to be duplicated for each character just so they can have a homogenous attack. If you attempt to make it not homogenous, it becomes very costly in terms of time and money. Instead, we went with a character specializing in grappling and gave him 9 different throws for people who want to feel like a wrestler type. All while freeing up the other two characters to play uniquely."

      What makes this game unique?

      "Our Signature move system is not something I have seen in other beat'em'ups and I am proud of it. It's both easy to use and has a lot of depth for those who want to lean into it. The aerial combo system is nothing super new to modern beat'em'ups, but nothing like it existed back when Neo Geo games were still being produced. I am very proud of it and how it feels different with each character."

      Anything else you'd like to add? Promote?

      "We are developing a new game for the Neo Geo that we can't talk about yet. But we will hopefully have something to unveil in the next few months!"

      ---

      Vengeance Hunters is NOW AVAILABLE for Steam, PlayStation, Xbox, and Nintendo Switch

      Vengeance Hunters by Nalua Studios is an adrenaline-fueled Neo-Geo hardware-developed beat-’em-up that lets you and a friend in local co-op fight mutants, zombies, punks, gangsters, lab techs with bombs (you read that correctly), suited mystery men, cyborgs and more across multiple stages, sublevels, and secret areas.

      Follow Nalua Studios to learn more about their studio!

      Watch Vengeance Hunters' trailer here: 

      WEEKLY DOSE OF GAMING NEWS: Wrong Way Back, Teenage Mutant Ninja Turtles, and Duck Hunt

      WEEKLY DOSE OF GAMING NEWS: Wrong Way Back, Teenage Mutant Ninja Turtles, and Duck Hunt

      We've got another round of titles comin' at you and there's no better way for all the good boys and girls to celebrate the holidays than with some good retro gaming Just like the items under anyone's decked-out holiday decorations, it's all about variety. From beat-em-ups to straight-up old-school horror, we got you covered as always. Sit back, grab some hot cocoa, and boot up the trusty old console as we add a few more toys to that wishlist of yours.

      Wrong Way Back by Locked Door Puzzle

      Yes, we know it's already December, but horror and suspense are timeless-at least for some people. If that's the kind of vibe that tickles your fancy, then make sure to check out the latest Amiga CD32 release of Wrong Way Back by Locked Door Puzzle. A brand new game brings out the best "retro escape room" feels you can ask for. 

      It's all about a woman trapped in a strange room, and it's up to you to help her find the way out. No pressure, right? The game was developed using AMOS Professional and was an experiment in Amiga CD32 development. So, you'll need an actual CD to play it on a machine or have it emulated. You'll also need a gamepad with 2 buttons if you have a standard Amiga. While that may be the right way to play Wrong Way Back, it's worth checking out if your holiday season is beginning to look a lot like Halloween.

       

      Teenage Mutant Ninja Turtles 

      Nothing like spending the holidays with a bit of green-the badass kind. It's another beat 'em up update for none other than the Teenage Mutant Ninja Turtles. The absolute classic is coming to the Sega Master System as a port of the original arcade version of TMNT.

      However, as of now it's still a work in progress, and whatever you see online will be part of the game's early version, it uses Devkit SMS, and a variety of other tools to guarantee that we can get that familiar, satisfying, and classic beat em' up experience that we all know and love. While we won't be screaming Turtle Power anytime this month, it's good enough of a present just to know that we have something to look forward to in 2023

      Duck Hunt by Manha Manha

      Last but not least, a classic that either brought you satisfaction or total frustration. So if you’ve been lucky enough to own a NES or Famicom and a light gun, Then we’re happy to report that Mahna Mahna just dropped the perfect nostalgia classic for you. The classic NES Game Duck Hunt is now on the Commodore 64. The game made its surprising return at the Transmission 64 third edition event this year, and everyone's been. Fast forward to today. You can now download it, enjoy it, and maybe even rage quickly when the dog laughs at you for missing some easy shots.

      No light gun, no problem. This game version has both gun and mouse support, so you don't have to worry just in case you left that plastic firearm back in your childhood. So if you don't feel like you're spending your downtime just sitting around and maybe wanna practice those old-school shooting skills, then pick up duck hunt for the holidays.

       

      Check the video here:


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