Indie Retro Homebrew Showcase Interview: Children of Magia
Today’s spotlight from the Indie Retro Homebrew Showcase at Super MAGFest 2025 features Children of Magia, a whimsical adventure-RPG currently in development by the creative minds at Starlab!
Deep beyond the reach of civilization lies the Island of Tydes, a place brimming with secrets, legends, and untamed magic. Felicia, a gifted witch and top of her class, sets foot on this mysterious land in search of answers. Drained of her power, she conjures Ruru, a magical child brought to life from ancient murals found across the island. Together, they’ll face magical puzzles, fierce battles, and forgotten ruins as they uncover the truth behind Tydes’ existence.
Designed for the Game Boy, Children of Magia captures the essence of classic handheld adventures with vibrant top-down exploration, action-RPG mechanics, and a heartfelt story of magic and mystery.
Explore the inspirations and creative spark behind Children of Magia, and see how this enchanting journey came to life.
Tell us about how your game was born.
Starr Hazen: "Halfway through Repugnant Bounty's development, I built the foundation for the game but didn't truly begin development until about 2 or 3 months after the previous game's release. I wanted to make a Zelda game that catered to not only traditional fans, but fans who wanted a genuine challenge."
What was the development like?
"Lots of time during development where I was too burnt out to do anything, but still a bit more organized than the previous game's development was. The overworld map continuously goes through serious revisions as the game's structure develops. The game was supposed to be an 8MB game, but GB Studio currently supports only 4 MB, which is a limitation that sadly caused me to trim most of the overworld away. If GB Studio gets 8MB capabilities before the game's release, it will be delayed so I can refine old concepts and make the game as it was originally intended. Various assets have been commissioned for the game as well. People who work on my games are my "Gremlins", which should be seen as an honorable title."
What's your favorite memory as a gamer?
"Beating Majora's Mask for the first time!"
What games influenced Children of Magia the most?
"Zelda: Oracle of Ages, Majora's Mask, Link's Awakening, and Children of Mana."
Any fun stories or wild moments during development?
"Tears of the Kingdom released, and I ended up returning it for a refund. I now use TOTK as a guide of what not to do in Children of Magia."
Do you think preserving older gameplay mechanics in new games is important?
"Any gameplay mechanic from any time in history can have a whole game centred around it, but whether it's executed well is 100% on the developer or studio producing it."
What makes this game unique?
"Some areas and puzzles are directly influenced by URA Zelda's cryptic dungeon design. No, I'm not talking about Master Quest... Earlier dungeon designs for MQ were leaked a couple years ago and injected into Ocarina of Time. Did you know that the grave stones in the Deku Tree actually served a purpose in URA Zelda? They're switches! You also need Epona's Song to get through Jabu Jabu, since the cows are not just deku seed switches, but switches that are activated by the song, which absolutely blew me away when I figured it out. If GB Studio expands it's capabilities to 8MB, I'll instead save those specific puzzles for an URA-style mode and make the vanilla quest."
Anything else you'd like to add? Promote?
"Remember kids, you never lose if you just quit."
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Children of Magia is an action-adventure RPG for the Game Boy, set on a mysterious island filled with ancient secrets, magical puzzles, and powerful foes. As Ruru, a conjured familiar brought to life by a brilliant young witch, you’ll explore the Island of Tydes, uncover hidden truths, and battle through a rich, handcrafted world inspired by the golden era of handheld gaming.
Developed by Starlab and authored by Repugnant Bounty, Children of Magia is a brand-new Game Boy title that channels the spirit of classic top-down adventures. With its original hardware support and a passion for nostalgic storytelling, the game is a standout addition to the modern homebrew scene.
Follow Starlab on X to get more updates about the game and check out Children of Magia on their website!
Watch the trailer: