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      Gaming News

      Weekly Dose of Gaming News - Xbox Reveals FPS Boost For Series X

      Weekly Dose of Gaming News - Xbox Reveals FPS Boost For Series X

      Backwards compatibility is one of our favorite features of the Xbox consoles, and now we have even more reason to love it. Microsoft is releasing an FPS boost with the Xbox series X and S, which will allow gamers to play classic Xbox titles at a higher frame rate.

      The Xbox series X and S lets you play most games from the Xbox, Xbox 360, and Xbox One. However, the frame rate boost is only available for a few titles at the moment. You can play Far Cry 4, New Super Lucky's Tale, Sniper Elite 4, UFC 4, and Watch Dogs 2 at double to maybe even quadruple the frame rate of the original titles. However, Microsoft plans on extending the function to many more classic Xbox games this year. Framerate boost will also be available to some games on the Xbox Game Pass. This is truly an exciting time for retro game lovers.

      If you don't want to boost your frame rates, and you would prefer to immerse yourself in the full on retro experience of playing classic games, you can toggle the function on or off at your leisure. We're excited to see the FPS boost in action with some of our favorite nostalgic Xbox games from the past.

      Are you excited about this new function? What are some games you're looking forward to play with boosted frame rates?

      Weekly Dose of Gaming News - Rare's Dinosaur Planet for the N64 has Leaked

      Weekly Dose of Gaming News - Rare's Dinosaur Planet for the N64 has Leaked

      The Nintendo 64 holds a lot of nostalgia for us. With games like Ocarina of Time, Mario Kart 64, Super Smash Bros., and so many more, the classic console will always have a special place in our hearts.

      One developer in particular stands out in creating some truly incredible titles for the N64Rare! They were the developers behind Banjo Kazooie, Conker's Bad Fur DayGoldenEye 007, and it's now been leaked that they have one more release for that console up their sleeves.

      The game is titled Dinosaur Planet, and was meant to be Rare's last game for the N64, and it was a big one! The cartridge would have been a whopping 512 megabytes. For comparison, the largest game for the N64 at the time was Resident Evil 2 at 64 megabytes.

      Dinosaur Planet is an action-adventure game with a massive world to explore and the stylized cartoony graphics that we've come to know and love from Rare. Game preservationist Forest of Illusion bought the disc with the game build from a private game collector in Sweden, and released a series of tweets announcing the exciting news. The first tweet we've read said "Today we have released Dinosaur Planet by Rare for Nintendo 64, the game development was halted and moved to the Game Cube, where it was then released as Star Fox Adventures." They went on to share some more info about the build, stating that the final date was from December 1, 2000.

      The big question is, can we play it?

      Forest of Illusion gave us an answer saying, "The game will currently not run a 100% perfectly on any emulator, expect many graphical issues with shadows and lighting and some slowdown. It should however, work perfectly fine with flashcarts."

      From the sounds of it there will be hacks and patches made to allow you to play through the game until the end and all we can say is, sign us up!

      Would you be interested in giving a long lost Dinosaur Planet to play?

      Click the link below for more info:

      https://twitter.com/forestillusion/status/1363090008916193282?s=20

      Weekly Dose of Gaming News - Nintendo Patented a Retro Smart Phone

      Weekly Dose of Gaming News - Nintendo Patented a Retro Smart Phone

      We're all pretty used to being able to do anything on our phones, including playing games, and it's not just what you think of as bad mobile games anymore. You can play the likes of PUBG and Among Us from your smartphones as well. However, we didn't always have this amazing luxury, something that Nintendo seemed to have spotted back in 2001.

      We recently dug up a patent for an electronic apparatus having game and telephone functions assigned to Nintendo. This is pretty much exactly what it sounds like, a phone that you can also play games on, which doesn't sound like such a big deal now, but there wasn't really anything like it back then.

      The Nintendo Gaming Phone would accomplish this by having both a gaming CPU and a phone CPU that it would switch back and forth between as needed. If a call came in while you were playing something, the game would pause for you to answer it. Obviously this idea was never brought to fruition which begs the question: "Why?"

      Maybe they didn't see the real need for it with the Gameboy Advance and the GameCube already on the market. We still think it would have been awesome to our younger selves back in the early 2000s.

      Is this something that you would have used?