Mega Cat Gaming News: The Cut Before Launch
A studio recently pulled the plug on a project two years into development. Not because the game was “bad” in...
News Apr 24, 2026A studio recently pulled the plug on a project two years into development. Not because the game was “bad” in...
News Apr 24, 2026This week, a feature got cut… and no, not because it didn’t work. But because it worked too well, it started...
News Apr 22, 2026This week, a studio delayed its game. Not because of a game-breaking bug or a frame rate dip. No. Just...
News Apr 17, 2026A dev team scrapped a prototype, and not because it wasn’t fun. It’s because players didn’t get it right away. Yeah,...
News Apr 17, 2026This week, a dev team shipped a brand-new feature… and then wiped it from the game just 48 hours later....
News Apr 11, 2026A publisher told a dev team to remove half their tutorial. Not because it was bad… but because no one...
News Apr 11, 2026