Retro Development
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A primer on Level Design using the NES game Little Medusa as an example
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Happy Holidays and welcome back to the dev log for our upcoming game We Got Dungeons! Today we'll talk a little about the AI of the NPCs. We talked about many different ways of approaching the AI in our game....
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Making NES backgrounds for Almost Hero 2, a new retro game from Mega Cat Studios. Discusses NES art restrictions, NES palettes, and tricks for making NES art
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A look at structures and game objects for our tactical RPG on the Sega Genesis and Mega Drive. -
Super Nintendo Super PPU Graphics Guide v0.1 (10/09/17) Mega Cat Studios OVERVIEW OF PPU CONCEPTS Super PPU Super "Picture Processing Unit" Video controller chip that handles the SNES' tile graphics, scroll planes, and sprites. Similar in function to PPU in...


